[May 2024]: This project is currently a DEMO. It will take you to a certain point in the game (about 45 minutes to 1 hour in). The final game is complete, but I am cleaning up bugs. 

Embark on an enchanting journey in "Robin's Tale," a medieval RPG where you take on the role of Robin, a resourceful hero who is either a thief or a merchant, depending on the player's choice.

In a kingdom steeped in intrigue, danger looms large as bandits run amok and a sinister plot threatens the life of the beloved Princess of Castalia. Amidst swirling rumors, Robin, through a twist of fate, finds himself accidentally shrunk to minuscule proportions by a powerful wizard.

Unearth hidden clues, solve puzzles, and forge unexpected alliances on Robin's quest to save the kingdom. Your choices will determine Robin's fate and, indeed, the fate of Castalia itself. 

Updated 27 days ago
StatusIn development
PlatformsHTML5
Authortzumoku
GenreRole Playing
Made withPixiJS, RPG Maker
TagsRPG Maker, shrink
Average sessionAbout an hour

Comments

Log in with itch.io to leave a comment.

(1 edit)

Hay, just saw the game and started playing from the poor route, im loving it so far, just defeated the boss at the bottom of the...area, not gonna spoil it, but then i found a way to get to where i need to go for materials, but they cost a ton of money which i had to spend on gear for the boss, i have no idea how i am meant to get it and keep going as none of the enemies respawn to grind and the bandits were the only ones to drop money, ill keep looking for now, but man, the game is a ton of fun so far :D

(3 edits)

Heya! Just a couple bugs I encountered. If you choose the rich lifestyle, in the beginning dialogue with the butler, if you go through it too fast, the game bugs out and wont progress (I assume this is because of a trigger that's supposed to happen when he runs back to you after walking away and calling you hard-headed). If you wait though it works just fine.

Also, as a noble when talking to the banker, I'm just softlocked. The first time I talked to him all he said was "Do be careful with what you find back there. Those are people's life savings", and nothing besides that. Not entirely sure what I did here to bug it out, as I progressed through the game normally up to this point.

As a side thing, idk if it's gonna be like this for the rest of the game/the full game, but the rich path seems remarkably easier. I'm genuinely unsure if it's even possible to win the second fight as the poor path, let alone the whole section there, as healing so far is incredibly scarce, and it feels like I do less damage and take more. Ofc, this could all be purposeful, but still a lil curious about it.

*Edit:* So, I found out my issue was that I was clicking on the NPCs and such to talk to them instead of pressing the interact button. Which also led me to not realize you could sleep in the inn...Which makes the poor path much easier now that I'm able to heal...Whoops!

Btw, I'm looking forward to seeing how this game goes! It's cool that you can do sort of "unmarked" side quests, and I'm curious as to how it'll change things as a whole.